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Everything Isa

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Everything Isa Some software, languages and models that have HobbyHorses. ActorsModel: everything is an actor configuration. AplLanguage: everything is a vector. BrainfuckLanguage: everything is [ ]. CeeLanguage: everything is bits, unless it is pointers, which is also bits. CrudScreen: EverythingIsCrud: Setup, configuration, and processing is a matter of editing attributes and running queries. CsharpLanguage: everything is a reference to an object except for value types. DocumentObjectModel: everything is a node -- except when it's an attribute. DylanLanguage: everything is a GenericFunction (except when it's a macro). EeLanguage: everything is a capability. ElixirLanguage: everything is a tuple. ErlangLanguage: everything is an atom. EmacsEditor: everything is an EmacsLisp function. ForthLanguage: everything is a word. (It doesn't have to be on a stack.) GoedelsIncompletenessTheorem: everything is an integer. HaskellLanguage: everything is a function or a constructor. HtagLanguag

Some software, languages and models that have HobbyHorses. ActorsModel: everything is an actor configuration. AplLanguage: everything is a vector. BrainfuckLanguage: everything is [<+,->]. CeeLanguage: everything is bits, unless it is pointers, which is also bits. CrudScreen: EverythingIsCrud: Setup, configuration, and processing is a matter of editing attributes and running queries. CsharpLanguage: everything is a reference to an object except for value types. DocumentObjectModel: everything is a node -- except when it's an attribute. DylanLanguage: everything is a GenericFunction…

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