Texture and Detail | Contour Lines, Texture and Construction
This feature is available completely free. While we will be keeping an eye on how feasible it is to eat the costs associated, we hope to keep it that way. Just click "Listen with Drawabox"! Up until this point, we've largely explored matters relating to solid, three dimensional forms. Things with volume to them that occupy space and relate to one another in that space. This last point is something we'll focus on a great deal in the next section. Texture - that is, what people tend to think of as detail - isn't actually all that different. While we treat it a little differently, texture is also made up of three dimensional forms. The only difference is that these forms adhere to the surface of some other object - and this difference fundamentally changes how we approach drawing it. An example I like to use is fish. If you've got a fish swimming in the ocean, then we draw it similarly to how we draw the boxes and sausage forms we've tackled thus far. We apply constructional means - drawi